Dungeons and Dragons - Everquest d20

Crusade of Tears
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In the year 3150, the leaders of both the Priests of Marr and the Knights of Truth received divine inspiration from their gods...

They were commanded, by divine decree, to undertake a crusade eastward, across what is now called the Ocean of Tears, into the continent of Faydwer.

The gods of these two groups had become concerned with the vast armies of undead gathering in hidden locations in the Isles of Tears and Faydwer, and commanded their followers to seek out and destroy them. As obedient servants of their gods, the priests and knights began to make preparations immediately.

The first major concern of the priests and knights were funding and finding vessles to take them across the sea. Theier second concern was whom to leave in charge of Freeport.

After much debate, it was decided a handful of knights and priests would stay behind. To augment their forces, they would be given the authority to hire mercenaries and even arm a temporary militia if needed. It was also expected the remaining knights would lean heavily on the Steel Warriors, a fighter's guild with strong ties to the Knights of Truth.

Though only a dozen knights and priests were to be left behind, it was expected that this number would be enough to oversee the efforts of hired help and current allies to keep Freeport safe for the duration of the crusade...